Showing posts with label wwow. Show all posts
Showing posts with label wwow. Show all posts

Thursday, August 6, 2009

World of Warcraft Patch 3.2

So far and to my surprise I am really enjoying the latest World of Warcraft (WoW) patch. Even though the patch did not address any of the issues I am concerned about, like returning the talent Titans Grip to a decent damage percentage. The patch added the Crusaders Colosseum instance (Trial of the Crusader dungeon) which is not only a fun fight, but one my toon can play in without getting killed over and over again. The Ulduar Instance is way way to hard for a person who does not spend their entire life playing World of Warcraft. I have only seen the first few rooms before giving up in disgust. While a lot of the time the changes to WoW seem to be made only for changes sake or to make those who do not play WoW 24/7 lives miserable. This patch seems to have been a good patch.

But the one and true reason I like this patch is the loot drops in my favor! The first time we ran the Trial of the Crusader quest I was the only person who could use the equipment (3 DPS plate drops). One reason I could never compete in the "big" raids is I just never got the equipment drops (either it never dropped or I lost the roll). On the second night I got one of the two plate drops (also got a neat item in another dungeon). So I'm really biased on the quality of this patch. ;-)

The good points:
  • More daily (and fun) quests
  • Oracle and Frenzyheart orphan quests
  • The TOC instance (more fun)
  • Graphic upgrades again!
  • Loot drops in my favor!

The BAD!

The failure to return Warrior melee DPS characters to a competitive level with other classes. One day WoW will stop hating on warriors. I don't want to be better than the other classes I just want to have a level playing ground where my skill will help. I'm tired of losing to people with no skill beyond picking the "Uber" class in WoW.