Showing posts with label All Star Western. Show all posts
Showing posts with label All Star Western. Show all posts
Monday, February 3, 2014
All Star Western #22
All Star Western Featuring Jonah Hex #22 – I admit to not
really being a fan of this story line.
Having Booster Gold show up in the past could have continued for another
issue or two before wearing out the storyline.
But having Jonah Hex in the future and no one believing that he is a
time traveler even after checking out his gun and clothes were authentic. Not to mention if this is an unaltered
timeline for the DC Universe time travel happens all the time so someone should
be able to check his time particles or something to prove he was out of time
and not just another Gotham nut job. Why
the JLA or Justice League or Superman was not called is just not
believable. I realize the writers were
trying to contain the story but not having other heroes called just breaks my
suspension of disbelief needed to read this comic. What is worse is the fishy way Batman was
finally contacted to see if Hex was telling the truth or not. The escape from Arkham Asylum and eventual
fight with the bank robbers was much appreciated as it got us the readers to
some action.
Labels:
All Star Western,
Arkham,
Batman,
comic books,
DC Comics,
Jonah Hex
Tuesday, November 19, 2013
All Star Western Featuring Jonah Hex #21
All Star Western Featuring Jonah Hex #21 started out strong
with Booster Gold getting himself and Hex sent through time. I really wish Hex had the time to actually
kill Booster since he has been nothing but an unfunny pain the entire time he
has been in the comic. But instead Hex
gets dropped into the future at some point and ends up fighting Batwing. Even though this is the “future” and people
(especially) the heroes should know of Hex no one does. Hex ends up in Arkham Asylum despite his
skills and abilities, basically he was railroaded by the story and in typical
lame comic book creators desire to not work hard while getting paid end up with
this lame cliffhanger of Hex being helpless.
But I’m sure in the first pane of next month’s comic he will again be in
control of the situation. Lame. The Stormwatch backup story was entertaining,
but as I predicted (I think) suffers from being a story cut in two that was too
short to fill the space. This story
would have been much more entertaining if shown in full and not broken up. Anyway, Doctor 13 had a little too much
garlic in his system and that killed the vampire queen. Despite my complaints this was an entertaining
story – good stuff.
Labels:
All Star Western,
Booster Gold,
comic books,
DC Comics,
Jonah Hex,
Nightwing
Tuesday, September 10, 2013
All Star Western #20
All Star Western #20 Featuring Jonah Hex and Booster Gold –
The first story in today’s adventure is the Jonah Hex and Booster Gold
story. Unfortunately or fortunately
depending on your point of view the evil gang that Hex and Booster were hunting
are found dead. Everyone is dead but the
gun crazy guy who fits in the cage where they find him. Booster in an effort to limit the body count
for one day sneaks into a small town.
This is the town with the people who killed the evil outlaw gang. The townsfolk are not good people and we
first meet them when they are killing survivors of some sort. Booster manages to get away even after being
shot many many times. The leader of the
bad guys is not happy and swears he will shoot Booster himself. This story was entertaining and had lots of
clever dialog between Booster and Hex.
Booster it seems while not having all his memory is still more than a
bit of a whiner. The Stormwatch story
was much better than in the previous issue but needs more space to fully
develop. They are hunting a vampire
queen on the verge of taking over the world using magic (what again?).
Labels:
All Star Western,
Booster Gold,
comic books,
DC Comics,
Jonah Hex,
Stormwatch
Friday, August 9, 2013
All Star Western Featuring Jonah Hex #19!!
All Star Western Featuring Jonah Hex #19 – where Jonah meats
Booster Gold in the old west. The story
starts with a lot of posturing until Hex establishes his dominance over Booster
Gold (was there ever any doubt?). Hex is
after an evil outlaw gang and Booster is the sheriff of a local small town –
unsurprisingly the gang Hex was tracking arrives at the town and robs the bank
burning down most of the town and killing many of the townsfolk. Needing a rest before heading out after the
bad guys we learn the story of how Booster Gold became sheriff of this small
town which somehow includes information from before Booster arrived in the time
period of the current story. The backup
story is another Stormwatch story of the Master Gunfighter. He comes upon a wagon train attacked by
bandits and the blood on the ground from the fight attracts what appear to be
werewolves that can be killed by regular bullets. Apparently the Master Gunfighter is good at
fighting the supernatural. The survivors are sent off to a nearby town
and the Gunfighter is met by Stormwatch.
I was not really impressed by the backup story and the main story needed
more time to develop. I fear that this
Booster Gold has not retained any of his character development from previous
storylines.
Labels:
All Star Western,
Booster Gold,
comic books,
DC Comics,
Jonah Hex
Tuesday, June 18, 2013
All Star Western #18 Feature Jonah Hex!!
All Star Western #18 Featuring Jonah Hex – the Hex story was
good but with the one problem that the story could have easily been included in
the previous issue. The entire story was
actually just a page or two stretched out over 20 or so pages. The bad guy could deflect bullets with a
sword; he caused a plague to descend upon Gotham City to get his way. He fathered many children. The bad guy left his mark on Empires
throughout history but he could not avoid a shotgun blast. The end.
Jonah Hex is next seen on a train heading west and with luck the writers
will stop trying to make him into Batman.
The backup story about Stormwatch was interesting, but Mr. Thirteen is
even more annoying than Dr. Arkham from the Jonah Hex stories. The tale is very short and unsatisfying as
there was no follow up at all with the town that hired Mr. Thirteen to solve a
murder mystery.
Labels:
All Star Western,
Arkham,
comic books,
DC Comics,
Jonah Hex,
Mr Thirteen,
Stormwatch
Thursday, May 2, 2013
All Star Western #17
All Star Western Featuring Jonah Hex #17 was horrible, it
was badly written and the story was lame.
After some improvement at the end of the last story I was really looking
forward to seeing what would happen next.
Instead we get an impractical and impossibly stupid plague that hits
Gotham followed by what appears to actually be the results of plotting of the
bad guy. I also have to mention that the
19th Century Stormwatch story was a bad rip off of the Girl Genius
comic, the rip off is bad enough and cheesy enough and close enough to Girl
Genius that I would not be surprised if lawyers would not be involved
soon. If not the Girl Genius people are
dumb. All in all I just have to say this
issue was bad do not bother reading or spending your money on this comic if you
have not already done so.
Labels:
All Star Western,
comic books,
DC Comics,
Jonah Hex,
Stormwatch
Wednesday, April 3, 2013
All Star Western!
All Star Western #16 Featuring Jonah Hex – The art has
improved! I like the slightly more
realistic (for a comic book) look. The
story itself was great, I like the nurse was well written talented and ready to
stand up to Hex. Also actually getting
to see Arkham’s mother and some of background was very interesting. I was glad to see the end of the Hyde
storyline.
Labels:
All Star Western,
Arkham,
DC Comics,
Jonah Hex
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